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Policenauts english patch romhacks
Policenauts english patch romhacks







policenauts english patch romhacks
  1. Policenauts english patch romhacks full#
  2. Policenauts english patch romhacks code#

Policenauts english patch romhacks full#

There on the boardwalk, I'd thought back to doing Dijkstra's Shortest Path Algorithm in C as a college sophomore, winning a coding argument with some asshole with a notebook full of hypothetical unsorted heaps I'd written up in a hurry ("that's why you need an updateHeapVertex function!"), completing finals with proof-by-inductions in a little blue book. Even taking a 20-credit semester because they offered Computer Graphics for the first time in my school's Computer Science curriculum and I didn't want to miss it, yet I also wanted to graduate in four years.īack then, I really enjoyed programming and the puzzle solving it seemed to entail. Now, though, I was thirty - I'd never programmed a game (one of those things I wanted to get around to doing), and the thought of assembly hacking Policenauts felt too difficult for me. I had a technical challenge that deep down, I knew I couldn't do. And I'd done it professionally for ten years.Īround 2004, I started playing a fan translation of Metal Gear 2: Solid Snake on an MSX emulator.

policenauts english patch romhacks policenauts english patch romhacks

We did try to fix these, but there has to be a point in which you call it a day when it comes to trying to fix things that are A) in the original game, B) not-game-breaking, C) extremely hard to encounter without assistance, and D) likely to push back the project's release date by weeks or even months if you decide to fix them.Some reason or another, and I decided to try a funny thing where I took screenshots of the game and made a snarky "strategy guide" out of it. The player can simply close the emulator/turn off the system to quit the game. At the end of Act 2, if you get a Game Over due to a very particular sequence of events, clicking on Quit at the Game Over screen will not quit the game. The system text then disappears, and the player can continue without consequence.Ģ.

policenauts english patch romhacks

This results in system text remaining at the bottom of the screen until an object is clicked on and in-game text replaces it. The in-game options screen text becoming centered if the player chooses to save in-game, selects a save file, but then instead of saving OR selecting 'Don't Save', returns to the previous menu by pressing the B button. Certain hard-to-encounter bugs present in the original game were not changed. In the interest of preserving the story, in the end we decided to remove these bios. We attempted to implement a system whereby a character's bio is added only after they have been encountered in-game, but this proved unfeasible. In the original game, all of these spoiler-heavy bios are available from the very start. Character bios (summaries of information learned in-game) were removed from the glossary.

Policenauts english patch romhacks code#

There is no code to enter it is available from the get-go. Uncensored?! Yes, for whatever reason, there was a text choice locked (with no method to unlock) in the original game that we have made available. Some of the game options related to the text (including whether to display furigana) were removed where no longer appropriate for the English translation. Though these were very few, they were fixed as well. icons signifying the wrong items, nametags given to the wrong character) that were fixed. There were even out and out mistakes (i.e. The Saturn version of Policenauts did ship with a few of these - these glitches are no longer present. Finally, the character nametags more closely match the in-game font. Overlays were also used in some of the bonus videos. In addition, a graphic in the Prologue was changed, and an overlay was used to correct a typo in the ending cutscene. Graphical changes present in the PlayStation patch were implemented in this version as well. This also enabled us to subtitle background dialogue not subtitled in the PlayStation patch. This modification was essential as a cutscene and the bonus videos new to the Saturn version have no subtitles in the original game. The code that controls subtitles was modified, giving us full control over them and enabling us to polish their presentation. The translator of the PlayStation patch edited their work, and then updated the PlayStation translation and glossary text. Additional text new to the Saturn version was translated by two additional translators. The PlayStation translation and glossary on were used as a base. This includes gameplay text, voice-over dialogue subtitles, the in-game glossary (new to the Saturn version), and bonus videos (also new). The following is a list of changes made to the original game. This is version 1.00 of the Sega Saturn Policenauts English unofficial translation.









Policenauts english patch romhacks